This is just where I dump (keep track of) my learning progress before they turn into actual projects.

Math

Natural Number Game

Looking into proof assistant for formalizing mathematics. I think model theory (and mathematical logic in general) is “under-formalized”!

Programming

C++

Even though C++ has always been my main language, I’ve never gotten the time to properly learn it in depth. That is about to change!

Robotics

Finished the course Modern Robotics on Coursera

The math is a little “incorrect” in the book, I prefer the book by Murray, Li, and Sastry called A Mathematical Introduction to Robotics Manipulation. Neither book talks about Lagrangian mechanics in any depth, and for that I recommend the all the classic Mathematical Methods of Classical Mechanics by Arnold!

Unity’s animation system

Resources:

Physics Engines

Resources:

  • Ian Millington’s book
  • Real Collision Detection (to read)

Cool to play with:

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